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No documents. No memories. Just a name: Emily Hanson.
A hidden-object game with a detective's structure and a post-apocalyptic setting — an abandoned town spread over fifty-plus locations, full of machinery that outlived the people who built it. Robots and mechanisms are a large part of the puzzle design, and objects tend not to be used for the purpose they were made for.
Emptiness is the atmosphere the whole thing runs on. What happened here is the mystery, and Emily's own history is tangled up in it.
- Fifty-plus locations in one abandoned town
- Machinery-driven puzzles throughout
- Interactive map that tracks clues
- Two difficulty levels