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The aliens came, the town's population turned, and now the hordes are moving outward looking for brains. Ordinary defences have not helped.
What's left is one man — Cowboy JED-GO, whose approach to the undead involves the largest ordnance available and no particular hesitation. Your job is to keep the artificial brains intact while everything on the map tries to reach them. You have weapons, special abilities, and a pet dragon with a temper and a flamethrower where its breath should be.
- Four scenarios across forty-eight levels
- Thirteen weapons, tiered standard, epic and mystical
- Enemy variety that forces you to change tactics: bosses, mechanical units, fliers, machines, insects
- Four distinct abilities
- New scenarios and weapons added over time
- A plot delivered comic-panel style, and played about as straight as the premise allows